Entries by Lalka Nikolova

What is NEW in SketchUp Pro 2020

The waiting is over as new SketchUp Pro 2020 is already here. The new version is all functioning and officially available since January 28th. So let us dive deep and see what software improvements are hidden there. Over the years, each SketchUp version has become more convenient to work with. Innovations are the result of […]

The digital transformation in commercial interiors

We recently chatted with Michael Kanoza, a product graphics analyst in the special visual collaboration department (how’s that for a job title!) about how Steelcase stays ahead of workplace trends to create spaces that help people work, learn, and heal.  Steelcase was established in 1912. Their first patent was for a metal wastebasket; replacing wicker […]

What’s Behind Update 1 in V-Ray for SketchUp?

V-Ray for SketchUp is a wonderful way to bring high-end ray-tracing to the world of architects and designers using SketchUp. Not only is the render engine seamlessly integrated into SketchUp itself, but its also optimized for the native SketchUp user. Additionally, it has an easy interface with many presets and libraries available. People who have […]

Around the World with SketchUp

This month, we’re taking a trip around the world to celebrate all the places your projects are taking shape. From Barcelona to Bangalore (and everywhere in between) SketchUp users create noteworthy designs, often influenced by their unique surroundings. We want you to share how your surroundings inspire your designs using #SketchUp_Global on social media for […]

I Come from 3ds Max, How do I Survive SketchUp?

Good question, my friend. And it is one asked often, even not always verbally, but we see it in the eyes of many faced with the challenge of switching from 3ds Max to SketchUp. There are many reasons for this switch. However, let’s focus on today’s discussion.  Here, we will talk about what you can […]

No hyper-threading VS hyper-threading. Testing Intel’s Hyper-threading technology when it comes to CPU Rendering with V-Ray Next

Where the Journey Starts Hey guys, we’ve disabled our hyper-threading!Although enabling it sounds like more fun, we decided to test how much of a difference it actually makes when it comes to rendering in V-Ray Next. Some people might be quite familiar with Intel’s hyper-threading technology which first launched back in 2002, and on first […]