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A fresh, new update for SketchUp 2020

After introducing SketchUp 2020 in January and sharpening it in April, we’re pleased to announce an August update as well. These enhancements focus in on a few long-standing user requests. Let’s take a closer look.

 

Linear inference toggles for the Line tool in SketchUp

SketchUp inferencing comes in all shapes and sizes. One of the most distinct is the linear inferencing that allows you to snap or lock to the red, green, and blue axes. Linear inferencing makes SketchUp work, but it can also get in the way. For instance, if you are working with very small spaces or tracing images, we’ve heard from you that it would be helpful for inferencing to get out of the way.

To address this, the Line tool now features a modifier key [(ALT) on Win and (CMD) on Mac] to toggle linear inferencing on and off, so you can draw edges without being snapped to an inference. You can turn off all inferences, or leave only parallel and perpendicular inferencing on. Of course, you can still jump to a specific inference — red, green, blue, or magenta — using the arrow keys.  

 

 

Weld Edges in SketchUp

We added ‘Weld Edges’ to SketchUp’s native tools. This means you can join edges and arcs into a single polyline without installing an extension. If you haven’t used a weld extension, we recommend starting to weld edges for any face where you’d like a smooth push/pull extrusion. Select the edges you want to join, right-click and select Weld Edges.

 

 

Control line width, colour, and pattern by tag in LayOut

Over the years, we’ve learned a lot about how LayOut users stacked viewports to create incredible 2D drawings. The biggest lesson: it would be great if you didn’t have to stack performance-impacting viewports to get drawings to look the way you want.

We’re happy to share that you can now control the line style of SketchUp tags in LayOut. Before this update, rendering a plan view with different line weights meant hiding a bunch of geometry, creating different scenes, and stacking viewports. Now, you can adjust the edge width, colour, dash pattern, and dash scale in one viewport by assigning and styling tags.

 

 

Whether you need control of line styles for architectural drawings, production drawings, and details, or general illustration, we’d love to hear your impressions… or better yet, see your work. Share some examples of the drawings you create (or would like to make) in SketchUp and LayOut using the hashtag #LearnLayOut 

 

Smoother operations in larger LayOut documents 

Good LayOut documents are an arrangement of viewports, images, vector graphics, and labels. As pages get complex and documents get longer, operating on selections gets slower. To help speed up larger files, we’re excited to share changes to how the move, copy, and scale operations work. Now, LayOut previews these transformations instead of drawing them in real-time as you work with a selection. When you complete a move, copy, or scale operation, LayOut then redraws your action. This is a subtle change, but it brings a new feel and a lot more efficiency to LayOut.

 

Get access to SketchUp Pro and LayOut here and explore these updates today! 

What’s Behind Update 1 in V-Ray for SketchUp?

V-Ray for SketchUp is a wonderful way to bring high-end ray-tracing to the world of architects and designers using SketchUp.

Not only is the render engine seamlessly integrated into SketchUp itself, but its also optimized for the native SketchUp user. Additionally, it has an easy interface with many presets and libraries available.
People who have been using it for a while are familiar with V-Ray’s update policy. With every major release, there come a few new service packs filled with new features. In previous releases, those were called exactly that – service packs. With V-Ray’s latest major release – V-Ray Next – the service packs have a new name – Updates. Although the naming is different, the idea is the same – you have the main release and you get the updates for free. So the only thing you need to do is just download the new version. Next, finish the install and you have access to a completely new set of features!

So what’s new

In this article, we will take a look at the major new features in the first update of V-Ray Next for SketchUp. We will focus on the latest updates but as well mention a few key ones from the major release, which was V-Ray Next.

The first thing a user notices is the updated V-Ray Asset editor. It has a new approach to providing direct visualization. And tips for almost everything, as well as dedicated sections for Render Elements and Textures. Although a bit hard to get used to in the beginning, the interface becomes easier to navigate with practice. With V-Ray Next for SketchUp Update 1, the new addition to the UI is the Color Temperature in the Color Picker.

This might seem like a small change, but is a highly useful one when it comes to setting White Balance and color temperature for lights. Architects and interior designers will find this as a very big time saver and most importantly – an easy way to adjust light based on photographic approaches.

UI Advancement

Another UI advancement based on user demand is the fast switch of the Denoiser, including a picker between Nvidia AI Denoiser and V-Ray Denoiser. This only shows how much the workflow has been affected by the denoising technology and how much of a time saver it is. A great way of exploring this is switching the NVidia AI denoiser on when you are in interactive (IPR) rendering. And on top of that – the latest release – V-Ray for SketchUp Next Update 1 has additional speed optimizations when it comes to IPR so the results are faster than ever.

Post-Production Features

Then, Update 1 comes with a few extra special updates when it comes to post-production after the render is done. Over the years the V-Ray Frame Buffer (VFB) has become better and better when it comes to color correcting and additional elements in V-Ray itself, without the use of a 3rd party software. With V-Ray, Next Update One there come a few great additions to the lens panel options including the possibility to add Dust and Scratches as a post effect directly in the VFB.

This is a great addition to the family as it allows you to create accurate lens effects directly, even in interactive render and with the Nvidia Denoiser on!

To those of you who still prefer to do post-production in additional software, with V-Ray Next update 1 there comes the support for Cryptimatte. Although a bit advanced, this render element allows you to get automatic IDs and use them in post for fast and easy masking.

Head in the Clouds

And at the end of the day, if you want to save some time in the final render as well – you can always take advantage of V-Ray Cloud. Which is not a new feature per se. However, it is a great feature for sure. Using the V-Ray cloud allows you to send your renders with just one click to your Chaos Cloud account. Here you can render in high quality and resolution them without having to invest in your own render farm. If you have not – check V-Ray Cloud. It is a lifesaver.

Finally, V-Ray Next Update 1 is a great addition to the Next pipeline. It gives you more speed when look-developing the image and even more powerful when finishing the whole render.
It’s even more seamlessly integrated with SketchUp than previous versions. Which shows how Chaos Group develops the connection with every new release, listening to their users. 

Go check it now! 

 

Author: Kalina Panteleeva